This is a great deck if you like to play a lot of characters, but it can often feel like your goal is to fill up your board and hope that your opponent can't stop you.
There are two phases to the game against Mono-Red: dont die and kill them. Your goal is to sideboard into all threats that are good at starting off as dont die and rapidly turn into kill them. Planeswalkers dont do that, and Jadelight Ranger usually just gets sent packing by Abrade or Ahn-Crop Crasher
So it works really well in decks that focus on Mayhem and Madness interactions (letting you cast things for cheaper when theyre discarded) or Escape
(6/6/2025) Saga creatures have two sections to their text boxes
May contain these cards: DSK 1-276, 287-410
Equip variants or equip abilities with restrictions, like the "equip legendary creature" ability of Brotherhood Regalia, are still equip abilities, and their costs will be reduced by Bureau Headmaster's last ability